Saturday, September 28, 2013

Understanding Design by Kees Dorst(coursework: reading 1- part3)

Reflections by Kees Dorst on being a designer; a deep and thorough reflection on concrete aspects of design to offer understanding with a message that design is fascinating.

Design as Applied Creativity:
Design is a mix of creativity and analytical reasoning. The strategy of focusing on the solution- not the problem. Designers generate possible solutions and their improvement.

Design as Problem Solving:
It is not an absolute but this process is very often used as design method.
*define the problem
*analyse it to formulate requirements
*generate solutions
*by considering requirements, choose a solution
*implement chosen solution

Design as Learning:
Design as problem solving and the model used focuses on the process of designing but doesn't help us to understand design beyond how to control and structure the process.
What designers experience in the design process is learning.
Designers must obtain knowledge about the problem, experiment with possible solutions, and learn from results to determine satisfactory conclusion; "propose-experiment-learn, repeat until a solution to the design problem is created."

Design as Evolution:
In creative design both the design problem and ideas for the solution must be developed and both evolve. The objective is to formulate a problem-solution pair by exploring the variable problem and solution possibilities. With an idea the designer can create a connection between the two.

Design as Social Process:
To develop a design successfully it is best for a designer to consult with specialists from various fields. This gives the designer more insight and broadens the lens on the design problem. Individuals from varying backgrounds can offer knowledge and insight to the designer and aid in arriving at a better solution. This takes good communication and negotiation skills.

Design as a Game:
Designing is challenging. Designers can be competitive- one sets the bar high and strives to reach their goal. Make it better, and better. Some ideas based on little knowledge are a gamble. Results can be positive or negative. With the positive, one may celebrate and with the negative, reevaluating and new ideas are proposed and bet is placed again.



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